package ua.net.gm.server.walker;

/**
 *
 * @author Yason
 */
public class WalkerMoveConditionContext extends WalkerConditionContext
{
    private final IWalkerMove move;

    public WalkerMoveConditionContext(IWalker walker, IWalkerMove move)
    {
        super(walker);
        this.move = move;
    }

    public IWalkerMove getMove()
    {
        return move;
    }
}
